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Balan Wonderworld's seizure-inducing effects will be fixed in a launch update | PC Gamer - smiththoself

Balan Wonderworld's seizure-inducing effects will be fixed in a set in motion update

Balan Wonderworld
(Image credit: Quadrate Enix)

Square Enix has confirmed that a potentially seizure-inducement visual issue discovered in pre-release footage of Balan Wonderworld will embody resolved, thanks to a daylight one and only maculatio arriving aboard 3D platformer's set in motion later today.

A musical action-platformer headed up by Sonic Team veterans Yuji Naka and Naoto Ohshima, Balan Wonderworld launches on Steam clean later o today. Simply with full playthroughs already landing on YouTube, fans discovered that the game's climactic brag features speedily flashing lights that adventure triggering seizures in certain players.

Seizure warnings for the following video, obviously. The effects hit at 11:35
and 12:40.

The effect seems discrepant, appearance in many video captures while notably absent from others, suggesting this isn't an intentional burden as was Cyberpunk 2077's seizure-triggering braindance visuals. Kind of, this appears to be a bugged effect, one that may stem from per-platform graphics settings.

Fortunately, Balan Wonderworld will be accompanied by a day ace patch when it arrives later this afternoon. In a statement to PC Gamer, the publisher explains that this patch resolves the triggering personal effects, along with a number of issues that arose during the gritty's pre-release demo.

"Please see that you set up the Day 1 Patch earlier acting Balan Wonderworld. We have received reports of a photo-sensitive epilepsy risk from a prospective flashing bug if playacting the game un-spotted. The Day 1 Patch prevents this issue likewise as enhances the overall act experience."

Balan's show was met with a passabl pessimistic reception, with Polygon noting that the spunky's costume-changing gimmick added "little joy or storm to otherwise simplistic 3D platform-jump". One patch mightiness not spruce upwards entirely the game's mechanical flaws, but at least we rear be fairly reliable the game no longer risks setting off encephalopathy seizures.

Natalie Clayton

20 years ago, Nat played Jet Set Radio Future for the first time—and she's not obstructed thinking about games since. Joining PC Gamer in 2020, she comes from three age of freelance reporting at Rock Paper Scattergun, Waypoint, VG247 and more. Embedded in the European indie scene and having herself developed critically acclaimed small games look-alike Can Androids Pray, Nat is always sounding for a parvenu curiosity to scream about—whether it's the next best independent darling, or simply someone modding a Scotmid into Black Mesa. She's as wel played for a competitive Splatoon team, and unofficially appears in Apex Legends under the anonym Horizon.

Source: https://www.pcgamer.com/balan-wonderworlds-seizure-inducing-effects-will-be-fixed-in-a-launch-update/

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